CH03_V2_Questions_Breaking_Tendrils_Example_Technique.mp4
Here's a lovely example of controlling the behaviours of a simulation. Identical setups. On left the PBD solver can create tendrils of fluid that don't break. On the right is the technique in practice to alter the behaviour into natural fluid droplets with high surface tension.
No scene file included with this one. It's just a video showing you the results of breaking Tendrils. I cover this technique in Chapter 2. (ch02_v14_questions_breaking_tendrils-.mp4) Plus you'll see this same method used across many of my scene files in general.